2D graphic - Drawing a grid
Drawing a grid
- cartesian
rectangular grid

CheckBoard

Code for pf8bit color bitmap ( without mapping) is here :
for iY:=0 to bitmap.Height-1 do
begin
Pointer := Bitmap.ScanLine[iY];
if not Odd(trunc(iY div 10)) then bY:=true
else bY:=false;
for iX:=0 to bitmap.Width-1 do
begin
if Odd(trunc(iX div 10)) then bX:=true
else bX:=false;
if bX=bY then Pointer[iX]:=0 //white
else Pointer[iX]:=19; //black
end; // for iX
end; // for iY
- polar
- bad version

Here You see fat lines due to round function.
See the code:
angle:=round(RadToDeg(pi+ArcTan2(iy-srodek.Y,srodek.X-ix)));
if (angle mod 45 = 0) then Pointer[iX]:=16;
- good version

And here is improved version ( without edge detection):
angle:=round(10*RadToDeg(pi+ArcTan2(iy-srodek.Y,srodek.X-ix)));
if (angle mod (10*45) = 0) then Pointer[iX]:=16;
- checkboard in polar coordinates

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Author: Adam Majewski adammaj1-at-o2-dot-pl
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